WebGLTextures: Improve RED_INTEGER
texture support.
#26450
Merged
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This pull request enhances the THREE.WebGLTextures class in three.js to support the use of integer textures in WebGL2. Specifically, it adds conditional handling for the
glFormat
value ofRED_INTEGER
, assigning the appropriateinternalFormat
based on the givenglType
.With this enhancement, WebGLTextures now correctly assigns the internalFormat for
BYTE, SHORT
,INT
,UNSIGNED_BYTE
,UNSIGNED_SHORT
, andUNSIGNED_INT
texture types when using theRED_INTEGER
format.