Example webgl_materials_lightmap: Port ShaderMaterial to NodeMaterial #25123
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Description
Statistically we can see a simplification using
NodeMaterial
instead ofShaderMaterial
[23 additions and 58 deletions.
]. I believe we can migrate other examples, as soon as theWebGPURenderer
is ready the example will work for both WebGL and WebGPU.NOTE: Is possible to realize a little difference between this and the old example in sky material, it's because the old example to doesn't apply
LinearTosRGB
in output of sky material.This contribution is funded by Google