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ShaderNode: Improve syntax (Fluent interface) #25074
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LeviPesin
reviewed
Dec 4, 2022
How it works:
// api
myNode.add( 100 );
// shader node (e.g.)
return ( ...params ) => add( myNode, ...params ); |
LeviPesin
reviewed
Dec 5, 2022
LeviPesin
reviewed
Dec 5, 2022
The new syntax feels much more familiar! 👍👍 |
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Description
This PR adds Fluent interface for
ShaderNode
Now is possible to use method chaining between all
NodeElements
.I think this can simplify the code reading, besides being common among Three.js users.
/ping @mrdoob
Examples
One line of
DFGApprox
:Simple negate
Others examples
This contribution is funded by Google