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LDrawLoader: 2 bugs and 7 improvements #24257
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gkjohnson
reviewed
Jun 21, 2022
gkjohnson
reviewed
Jun 21, 2022
For testing: https://raw.githack.com/yomboprime/three.js/ldraw_bugs2/examples/webgl_loader_ldraw.html |
Thanks! I will make another PR with the documentation changes. |
LeviPesin
reviewed
Jun 21, 2022
LeviPesin
reviewed
Jun 21, 2022
LeviPesin
reviewed
Jun 21, 2022
Oh BTW I forgot to remove the cloning of the edge materials too. |
gkjohnson
reviewed
Jun 21, 2022
gkjohnson
approved these changes
Jun 21, 2022
@mrdoob this pr is ready to merge. |
Thanks! |
abernier
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to abernier/three.js
that referenced
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Sep 16, 2022
* LDrawLoader: 2 bugs and 7 improvements * Fix typo * Don't clone missing pink material. LUMINANCE token single quotes * Small variable optimization * Make missing material generic * Make missing material generic, fix * Add missing line which sets userData.fileName * Fix returned edge material in getMainEdgeMaterial() * Just added a small check to getMainEdgeMaterial()
snagy
pushed a commit
to snagy/three.js-1
that referenced
this pull request
Sep 21, 2022
* LDrawLoader: 2 bugs and 7 improvements * Fix typo * Don't clone missing pink material. LUMINANCE token single quotes * Small variable optimization * Make missing material generic * Make missing material generic, fix * Add missing line which sets userData.fileName * Fix returned edge material in getMainEdgeMaterial() * Just added a small check to getMainEdgeMaterial()
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@gkjohnson
Related issue: None
Solved two bugs and made 7 improvements to LDrawLoader.
Bugs:
Improvements:
LUMINANCE15
)I'm sorry I made it separated by commits but I lost that repository. It is all in one commit.