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WebGPU: Sprites and InterleavedBufferAttribute #24117
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LeviPesin
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May 24, 2022
abernier
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Sep 16, 2022
* WebGPUInfo: count sprite triangles * WebGPU: Add supports to InterleavedBufferAttribute * Nodes: Split .generateMain() to .generatePosition() and .generateDiffuseColor() * NodeMaterial: Fix .fogNode for transparent materials * Add SpriteNodeMaterial * Add UserDataNode * Add MaterialNode.ROTATION property * add webgpu_sprites example * add comments * cleanup
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WebGPU and NodeMaterial
Example
webgpu_sprites
example (click here to open)object3d.userData
property viaNodeMaterial
Certainly, it will reduce the need to create multiples materials to instantiate an "
Object3D
property" like this example:This contribution is funded by Google via Igalia