FBXLoader: Fix uv translation being ignored. #23834
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Seems FBXLoader was applying texture scaling, but not translation.
Reference:
(note that the mirrored 4-cat image uses "Mirror" wrap mode which is not supported in FBX, so no way that can come over unfortunately)
Before this PR in three.js:
After this PR in three.js:
(checking this was super easy thanks to #23773, would be great to have such a simple drag-and-drop viewer for everyone at some point...)