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WebGPU: Set compositingAlphaMode #23776

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merged 1 commit into from
Mar 23, 2022
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sunag
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@sunag sunag commented Mar 23, 2022

Description

Fix alert:
image

This contribution is funded by Google via Igalia.

@mrdoob mrdoob added this to the r139 milestone Mar 23, 2022
@mrdoob mrdoob merged commit 55f9850 into mrdoob:dev Mar 23, 2022
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mrdoob commented Mar 23, 2022

Thanks!

@sunag sunag deleted the dev-compositingAlphaMode branch March 24, 2022 05:35
@WestLangley
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I think compositingAlphaMode: 'premultiplied' is the correct choice.

We should have a test case with a CSS background color. I'm thinking clearAlpha should default to zero, too.

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mrdoob commented Mar 26, 2022

@Kangz What do you recommend?

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Kangz commented Mar 27, 2022

I'm not 100% sure. I think compositingAlphaMode: 'premultiplied' is more efficient on macOS but I don't know about other OSes, and if that behavior is what Three would want.

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The reasons to set 'premultiplied' are:

  1. with opaque, a transparent background is not possible, and
  2. the NormalBlending function assumes the drawing buffer is premultiplied.

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4 participants