Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SceneUtils: Add createMeshesFromMultiMaterialMesh(). #23762

Merged
merged 1 commit into from
Mar 22, 2022
Merged

Conversation

Mugen87
Copy link
Collaborator

@Mugen87 Mugen87 commented Mar 22, 2022

Fixed #22555.

Description

This PR adds a utility function to SceneUtils that converts a multi-material mesh into a group of meshes.

Closes #22561.

@mrdoob mrdoob added this to the r139 milestone Mar 22, 2022
@mrdoob mrdoob merged commit 7dfd164 into mrdoob:dev Mar 22, 2022
@mrdoob
Copy link
Owner

mrdoob commented Mar 22, 2022

Thanks!

@joshuaellis joshuaellis mentioned this pull request Mar 26, 2022
10 tasks
abernier pushed a commit to abernier/three.js that referenced this pull request Sep 16, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Provide multi-material support in exporters.
2 participants