BasisTextureLoader: Add deprecation warning #23123
Merged
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This PR adds a deprecation warning to the BasisTextureLoader constructor, and removes the examples and documentation for the loader. Let's keep the loader around for a few releases to allow time for the transition. Instead, users should use Basis Universal compression in KTX2 (.ktx2) textures.
Note that Basis Universal is a compression codec. In the same way that Draco compression works best inside a full-featured model format like glTF or USD (rather than using its custom
.drc
files), Basis Universal should be used inside a full-featured texture format like KTX2.Motivation:
.basis
instead of.ktx2
, the compression is identical..basis
textures into glTF files when.ktx2
is already supported.