SAOPass: Fix depthTexture initialization. #22502
Merged
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Description
The constructor appears to expect the
depthTexture
argument to be a boolean:If true, a texture is created:
the
const
above means the created depthTexture is not available when it is subsequently used, resulting in a value oftrue
for the tDepth uniform:I believe it was intended instead to overwrite the argument value with the new depth texture.
This contribution is funded by Proving Ground.