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WebGLProgram: Fix transmission check in generateExtensions(). #22377
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Mugen87
commented
Aug 20, 2021
@@ -117,7 +117,7 @@ function generateExtensions( parameters ) { | |||
( parameters.extensionDerivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading || parameters.shaderID === 'physical' ) ? '#extension GL_OES_standard_derivatives : enable' : '', | |||
( parameters.extensionFragDepth || parameters.logarithmicDepthBuffer ) && parameters.rendererExtensionFragDepth ? '#extension GL_EXT_frag_depth : enable' : '', | |||
( parameters.extensionDrawBuffers && parameters.rendererExtensionDrawBuffers ) ? '#extension GL_EXT_draw_buffers : require' : '', | |||
( parameters.extensionShaderTextureLOD || parameters.envMap || parameters.transmission > 0.0 ) && parameters.rendererExtensionShaderTextureLod ? '#extension GL_EXT_shader_texture_lod : enable' : '' | |||
( parameters.extensionShaderTextureLOD || parameters.envMap || parameters.transmission ) && parameters.rendererExtensionShaderTextureLod ? '#extension GL_EXT_shader_texture_lod : enable' : '' |
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parameters.transmission
is a boolean, not a float.
Mugen87
commented
Aug 20, 2021
@@ -206,7 +206,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities | |||
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sheen: !! material.sheen, | |||
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transmission: !! material.transmission, | |||
transmission: material.transmission > 0, |
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Making this line more explicit.
Thanks! |
OndrejSpanel
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to OndrejSpanel/three.js
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Aug 21, 2021
mrdoob
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Aug 21, 2021
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Related issue:-
Description
Minor clean up.