Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Removed webgl_materials_envmas_parallax example #22369

Merged
merged 1 commit into from
Aug 19, 2021
Merged

Removed webgl_materials_envmas_parallax example #22369

merged 1 commit into from
Aug 19, 2021

Conversation

mrdoob
Copy link
Owner

@mrdoob mrdoob commented Aug 19, 2021

Description

This example makes it hard to refactor the internal shaders.
We can consider reimplementing in the future, maybe even making the feature built-in.

@mrdoob mrdoob added this to the r132 milestone Aug 19, 2021
@mrdoob mrdoob merged commit 4caf8ab into dev Aug 19, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant