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WebGLRenderTarget: ensure internalFormat is set on texture #22344

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merged 1 commit into from
Aug 17, 2021

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gkjohnson
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Related issue: --

Description

Previously when creating a WebGLRenderTarget with an internalFormat option it was not being set on the created texture.

@mrdoob mrdoob added this to the r132 milestone Aug 17, 2021
@mrdoob mrdoob merged commit 79a0cc8 into mrdoob:dev Aug 17, 2021
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mrdoob commented Aug 17, 2021

Thanks!

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