Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

MeshPhysicalMaterial: move transmission uniforms into shader chunk #22278

Merged
merged 1 commit into from
Aug 5, 2021

Conversation

WestLangley
Copy link
Collaborator

No description provided.

@WestLangley WestLangley added this to the r132 milestone Aug 5, 2021
@WestLangley
Copy link
Collaborator Author

The shaders are very fragile. Trying to make it less so...

@mrdoob mrdoob merged commit 5fe8ec0 into mrdoob:dev Aug 5, 2021
@mrdoob
Copy link
Owner

mrdoob commented Aug 5, 2021

Thanks!

@WestLangley WestLangley deleted the dev_transmission branch August 5, 2021 15:04
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants