FBXLoader: check for null textures #22239
Merged
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Related issue: #22114
Description
On testing with a series of further FBX files from various software, there are also occasions where the texture is not defined when returning from the textureMap. This fix requires both
texture
andtexture.image
to be defined, or returns undefined.Apologies for not catching it in the earlier PR.
If older syntax is preferred this can be expanded to
texture !== undefined && texture.image !== undefined
.