Legacy: Remove more deprercated methods to improve tree-shaking #21649
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Related issue: #21437 (comment)
Description
Now that the core has been mostly converted to classes, let's remove the remaining deprecated methods that are preventing some classes from being tree-shaken.
In detail:
InstancedBufferGeometry.maxInstancedCount
saving~0.8kb
Curve.__arcLengthDivisions
saving~3.1kb
Raycaster.linePrecision
saving~1.42kb
InterleavedBuffer.dynamic
saving~2.17kb
MeshPhysicalMaterial.transparency
saving~3.5kb
This brings down the tree-shaken bundle to
~402kb