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docs: Adds generateMipMaps option to WebGLRenderTarget #21306

Merged
merged 2 commits into from
Feb 18, 2021
Merged

docs: Adds generateMipMaps option to WebGLRenderTarget #21306

merged 2 commits into from
Feb 18, 2021

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gsimone
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@gsimone gsimone commented Feb 18, 2021

Fixes #21304

@mrdoob
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mrdoob commented Feb 18, 2021

Not sure we want to add Set this to true if you need it. to all booleans in the documentation 😅

@mrdoob mrdoob added this to the r126 milestone Feb 18, 2021
@Mugen87
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Mugen87 commented Feb 18, 2021

Yeah, this phrase can be removed.

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Mugen87 commented Feb 18, 2021

@mrdoob How about merging this and then I clean everything up? Set this to true if you need it appears in a few documents.

@gsimone
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gsimone commented Feb 18, 2021

Should I remove it from the depthBuffer and stencilBuffer or everywhere?

EDIT: oh, @Mugen87 just saw your comment 👍

@Mugen87 Mugen87 merged commit 2bfed0b into mrdoob:dev Feb 18, 2021
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Mugen87 commented Feb 18, 2021

I'll clean things up 👍 .

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mrdoob commented Feb 18, 2021

@mrdoob How about merging this and then I clean everything up? Set this to true if you need it appears in a few documents.

Sounds good!

@Mugen87 Mugen87 mentioned this pull request Feb 18, 2021
@gsimone gsimone deleted the patch-1 branch February 18, 2021 18:55
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docs: Add info about mipmaps in WebGLRenderTarget docs
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