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FBXLoader adds rotation discontinuities into animation
When loading the FBX onto threeJS editor (or anything using FBXLoader), the displayed animation has rotation discontinuities. However, when loading the animation onto blender, the animation is good. Similarly if we convert the FBX to GLB and load it onto the threeJS editor, there is not problem either.
Description
FBXLoader adds rotation discontinuities into animation
When loading the FBX onto threeJS editor (or anything using FBXLoader), the displayed animation has rotation discontinuities. However, when loading the animation onto blender, the animation is good. Similarly if we convert the FBX to GLB and load it onto the threeJS editor, there is not problem either.
Zip containing both FBX and GLB animation:
RotationDiscontinuities.zip
Reproduction steps
or
Code
N/A
Live example
Screenshots
Version
r157
Device
Desktop
Browser
Chrome
OS
Linux
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