feat: (editor) use stencil outside screen in scene view for development #24
Workflow file for this run
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# Required secrets | |
# UNITY_LICENSE: The contents of Unity license file | |
# UNITY_EMAIL: Unity user email to login | |
# UNITY_PASSWORD: Unity user password to login | |
name: 🧪 Test | |
env: | |
# MINIMUM_VERSION: The minimum version of Unity. | |
MINIMUM_VERSION: 2019.4 | |
EXCLUDE_FILTER: '(2020.2.0)' | |
on: | |
workflow_dispatch: | |
push: | |
branches: | |
- develop | |
- develop_v2 | |
tags: | |
- "!*" | |
paths-ignore: | |
- "*.md" | |
pull_request: | |
types: | |
- opened | |
- synchronize | |
jobs: | |
setup: | |
name: ⚙️ Setup | |
runs-on: ubuntu-latest | |
outputs: | |
unityVersions: ${{ steps.setup.outputs.unityVersions }} | |
steps: | |
- name: ⚙️ Find target Unity versions | |
id: setup | |
run: | | |
echo "==== Target Unity Versions ====" | |
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all` | |
# ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json` | |
ADDITIONAL_VERSIONS=[] | |
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \ | |
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'` | |
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT | |
test: | |
name: 🧪 Run tests | |
runs-on: ubuntu-latest | |
env: | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
permissions: | |
checks: write | |
contents: read | |
needs: setup | |
strategy: | |
fail-fast: false | |
max-parallel: 4 | |
matrix: | |
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }} | |
steps: | |
- name: 🚚 Checkout | |
uses: actions/checkout@v4 | |
- name: 📥 Cache library | |
uses: actions/cache@v4 | |
with: | |
path: Library | |
key: Library-${{ matrix.unityVersion }}-${{ github.sha }} | |
restore-keys: | | |
Library-${{ matrix.unityVersion }}- | |
Library- | |
- name: 🛠️ Build Unity Project | |
uses: game-ci/unity-builder@v4 | |
timeout-minutes: 45 | |
with: | |
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }} | |
targetPlatform: StandaloneLinux64 | |
allowDirtyBuild: true | |
customParameters: -nographics | |
- name: 🧪 Run tests | |
uses: game-ci/unity-test-runner@v4 | |
timeout-minutes: 45 | |
with: | |
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }} | |
# unityVersion: ${{ matrix.unityVersion }} | |
customParameters: -nographics | |
checkName: ${{ matrix.unityVersion }} Test Results | |
githubToken: ${{ github.token }} | |
coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test" |