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Fix for retina thumbnails being massive #2439

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merged 10 commits into from
Apr 9, 2019
1 change: 1 addition & 0 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,7 @@
"matrix-js-sdk": "1.0.3",
"optimist": "^0.6.1",
"pako": "^1.0.5",
"png-chunks-extract": "^1.0.0",
"prop-types": "^15.5.8",
"qrcode-react": "^0.1.16",
"qs": "^6.6.0",
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36 changes: 32 additions & 4 deletions src/ContentMessages.js
Original file line number Diff line number Diff line change
Expand Up @@ -25,15 +25,19 @@ import sdk from './index';
import { _t } from './languageHandler';
import Modal from './Modal';
import RoomViewStore from './stores/RoomViewStore';

import encrypt from "browser-encrypt-attachment";
// eslint-disable-next-line camelcase
import png_chunks_extract from "png-chunks-extract";
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// Polyfill for Canvas.toBlob API using Canvas.toDataURL
import "blueimp-canvas-to-blob";

const MAX_WIDTH = 800;
const MAX_HEIGHT = 600;

// scraped out of a macOS hidpi (5660ppm) screenshot png
// 5669 px (x-axis) , 5669 px (y-axis) , per metre
const PHYS_HIDPI = [0x00, 0x00, 0x16, 0x25, 0x00, 0x00, 0x16, 0x25, 0x01];
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Do we need to define the macOS header here? The spec defines pretty clear behaviour for how to handle the chunk

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there isn’t anything macOS specific here?

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I guess not macOS specific, but the resolution has to be an exact match due to line 134

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@turt2live what were you thinking of here? we're already parsing the png correctly into chunks, and then checking whether the pHYs chunk contains hidpi metrics of any flavour.

The only slight cheekiness is that it only applies this fix if the DPI is 5660 pixels-per-metre (which macOS uses for its screenshots) rather than trying to support arbitrary resolutions, but the reason for this is that absolute DPI values for screen use (as opposed to print use) are illdefined at the best of times. After all, who's to say that 1024x768 should be viewed on a 15" or 17" monitor, etc?

We could refine this perhaps by assuming that anything higher than 96dpi (3780ppm) should be randomly halved in size when being viewed in Riot/Web, but i can easily see there may be some source of higher-DPI images out there where the human intention is to be viewed at 1-image-pixel = 1-screen-pixel rather than being halved, as is the intent for macOS screenshots. So let's start like this, and then broaden it when we find other images getting mishandled, rather than overshoot.

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We do not check that the pHYs header has hipdi metrics of any flavour, only that they have the flavour we want (5669 pixels per metre). I don't think it's impossible for us to handle other sizes. and I do think we should even if other sources of hidpi images are uncommon. We definitely do not need to handle a unit of zero (unknown) though - that's just a nightmare.


/**
* Create a thumbnail for a image DOM element.
Expand Down Expand Up @@ -104,10 +108,34 @@ function loadImageElement(imageFile) {
const objectUrl = URL.createObjectURL(imageFile);
img.src = objectUrl;

// check for hi-dpi PNGs and fudge display resolution as needed.
// this is mainly needed for macOS screencaps
let hidpi = false;
if (imageFile.type === "image/png") {
// in practice macOS happens to order the chunks so they fall in
// the first 0x1000 bytes (thanks to a massive ICC header).
// Thus we could slice the file down to only sniff the first 0x1000
// bytes (but this makes png_chunks_extract choke on the corrupt file)
const headers = imageFile; //.slice(0, 0x1000);
readFileAsArrayBuffer(headers).then(arrayBuffer=>{
const buffer = new Uint8Array(arrayBuffer);
const chunks = png_chunks_extract(buffer);
for (const chunk of chunks) {
if (chunk.name === 'pHYs') {
if (chunk.data.byteLength !== PHYS_HIDPI.length) return;
hidpi = chunk.data.every((val, i) => val === PHYS_HIDPI[i]);
return;
}
}
});
}

// Once ready, create a thumbnail
img.onload = function() {
URL.revokeObjectURL(objectUrl);
deferred.resolve(img);
const width = hidpi ? (img.width >> 1) : img.width;
const height = hidpi ? (img.height >> 1) : img.height;
deferred.resolve({ img, width, height });
};
img.onerror = function(e) {
deferred.reject(e);
Expand All @@ -131,8 +159,8 @@ function infoForImageFile(matrixClient, roomId, imageFile) {
}

let imageInfo;
return loadImageElement(imageFile).then(function(img) {
return createThumbnail(img, img.width, img.height, thumbnailType);
return loadImageElement(imageFile).then(function(r) {
return createThumbnail(r.img, r.width, r.height, thumbnailType);
}).then(function(result) {
imageInfo = result.info;
return uploadFile(matrixClient, roomId, result.thumbnail);
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63 changes: 59 additions & 4 deletions src/components/views/messages/MImageBody.js
Original file line number Diff line number Diff line change
Expand Up @@ -150,7 +150,7 @@ export default class MImageBody extends React.Component {

if (this.refs.image) {
const { naturalWidth, naturalHeight } = this.refs.image;

// this is only used as a fallback in case content.info.w/h is missing
loadedImageDimensions = { naturalWidth, naturalHeight };
}

Expand All @@ -167,6 +167,14 @@ export default class MImageBody extends React.Component {
}

_getThumbUrl() {
// FIXME: the dharma skin lets images grow as wide as you like, rather than capped to 800x600.
// So either we need to support custom timeline widths here, or reimpose the cap, otherwise the
// thumbnail resolution will be unnecessarily reduced.
// custom timeline widths seems preferable.
const pixelRatio = window.devicePixelRatio;
const thumbWidth = 800 * pixelRatio;
const thumbHeight = 600 * pixelRatio;

const content = this.props.mxEvent.getContent();
if (content.file !== undefined) {
// Don't use the thumbnail for clients wishing to autoplay gifs.
Expand All @@ -175,14 +183,61 @@ export default class MImageBody extends React.Component {
}
return this.state.decryptedUrl;
} else if (content.info && content.info.mimetype === "image/svg+xml" && content.info.thumbnail_url) {
// special case to return client-generated thumbnails for SVGs, if any,
// special case to return clientside sender-generated thumbnails for SVGs, if any,
// given we deliberately don't thumbnail them serverside to prevent
// billion lol attacks and similar
return this.context.matrixClient.mxcUrlToHttp(
content.info.thumbnail_url, 800, 600,
content.info.thumbnail_url,
thumbWidth,
thumbHeight,
);
} else {
return this.context.matrixClient.mxcUrlToHttp(content.url, 800, 600);
// we try to download the correct resolution
// for hi-res images (like retina screenshots).
// synapse only supports 800x600 thumbnails for now though,
// so we'll need to download the original image for this to work
// well for now. First, let's try a few cases that let us avoid
// downloading the original:
if (pixelRatio === 1.0 ||
(!content.info || !content.info.w ||
!content.info.h || !content.info.size)) {
// always thumbnail. it may look a bit worse, but it'll save bandwidth.
// which is probably desirable on a lo-dpi device anyway.
return this.context.matrixClient.mxcUrlToHttp(content.url, thumbWidth, thumbHeight);
} else {
// we should only request thumbnails if the image is bigger than 800x600
// (or 1600x1200 on retina) otherwise the image in the timeline will just
// end up resampled and de-retina'd for no good reason.
// Ideally the server would pregen 1600x1200 thumbnails in order to provide retina
// thumbnails, but we don't do this currently in synapse for fear of disk space.
// As a compromise, let's switch to non-retina thumbnails only if the original
// image is both physically too large and going to be massive to load in the
// timeline (e.g. >1MB).

const isLargerThanThumbnail = (
content.info.w > thumbWidth ||
content.info.h > thumbHeight
);
const isLargeFileSize = content.info.size > 1*1024*1024;

if (isLargeFileSize && isLargerThanThumbnail) {
// image is too large physically and bytewise to clutter our timeline so
// we ask for a thumbnail, despite knowing that it will be max 800x600
// despite us being retina (as synapse doesn't do 1600x1200 thumbs yet).
return this.context.matrixClient.mxcUrlToHttp(
content.url,
thumbWidth,
thumbHeight,
);
} else {
// download the original image otherwise, so we can scale it client side
// to take pixelRatio into account.
// ( no width/height means we want the original image)
return this.context.matrixClient.mxcUrlToHttp(
content.url,
);
}
}
}
}

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12 changes: 12 additions & 0 deletions yarn.lock
Original file line number Diff line number Diff line change
Expand Up @@ -1967,6 +1967,11 @@ counterpart@^0.18.0:
pluralizers "^0.1.7"
sprintf-js "^1.0.3"

crc-32@^0.3.0:
version "0.3.0"
resolved "https://registry.yarnpkg.com/crc-32/-/crc-32-0.3.0.tgz#6a3d3687f5baec41f7e9b99fe1953a2e5d19775e"
integrity sha1-aj02h/W67EH36bmf4ZU6Ll0Zd14=

create-ecdh@^4.0.0:
version "4.0.3"
resolved "https://registry.yarnpkg.com/create-ecdh/-/create-ecdh-4.0.3.tgz#c9111b6f33045c4697f144787f9254cdc77c45ff"
Expand Down Expand Up @@ -5211,6 +5216,13 @@ pluralizers@^0.1.7:
resolved "https://registry.yarnpkg.com/pluralizers/-/pluralizers-0.1.7.tgz#8d38dd0a1b660e739b10ab2eab10b684c9d50142"
integrity sha512-mw6AejUiCaMQ6uPN9ObjJDTnR5AnBSmnHHy3uVTbxrSFSxO5scfwpTs8Dxyb6T2v7GSulhvOq+pm9y+hXUvtOA==

png-chunks-extract@^1.0.0:
version "1.0.0"
resolved "https://registry.yarnpkg.com/png-chunks-extract/-/png-chunks-extract-1.0.0.tgz#fad4a905e66652197351c65e35b92c64311e472d"
integrity sha1-+tSpBeZmUhlzUcZeNbksZDEeRy0=
dependencies:
crc-32 "^0.3.0"

posix-character-classes@^0.1.0:
version "0.1.1"
resolved "https://registry.yarnpkg.com/posix-character-classes/-/posix-character-classes-0.1.1.tgz#01eac0fe3b5af71a2a6c02feabb8c1fef7e00eab"
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