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export enum CubemapFormat { | ||
/** Low dynamic range. */ | ||
ldr = "ldr", | ||
/** High dynamic range in RGBE8 format. */ | ||
rgbe8 = "rgbe8" | ||
} |
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vec4 encodeRGBE(vec3 rgb) { | ||
vec4 vEncoded; | ||
float maxComponent = max(max(rgb.r, rgb.g), rgb.b); | ||
float fExp = ceil(log2(maxComponent)); | ||
vEncoded.rgb = rgb / exp2(fExp); | ||
vEncoded.a = (fExp + 128.0) / 255.0; | ||
return vEncoded; | ||
} | ||
|
||
vec3 decodeRGBE(vec4 rgbe) { | ||
vec3 vDecoded; | ||
float fExp = rgbe.a * 255.0 - 128.0; | ||
vDecoded = rgbe.rgb * exp2(fExp); | ||
return vDecoded; | ||
} |
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@@ -1,7 +1,30 @@ | ||
varying vec3 v_Position; | ||
|
||
uniform samplerCube u_EnvironmentSampler; | ||
uniform bool u_RGBE; | ||
uniform float u_Exposure; | ||
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||
const float GAMMA = 2.2; | ||
const float INV_GAMMA = 1.0 / GAMMA; | ||
|
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// linear to sRGB approximation | ||
// see http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html | ||
vec3 linearToSRGB(vec3 color) | ||
{ | ||
return pow(color, vec3(INV_GAMMA)); | ||
} | ||
|
||
vec3 decodeRGBE(vec4 rgbe) { | ||
vec3 vDecoded; | ||
float fExp = rgbe.a * 255.0 - 128.0; | ||
vDecoded = rgbe.rgb * exp2(fExp); | ||
return vDecoded; | ||
} | ||
|
||
void main() { | ||
gl_FragColor = vec4(textureCube(u_EnvironmentSampler, v_Position).rgb, 1.0); | ||
vec4 color = textureCube(u_EnvironmentSampler, v_Position); | ||
if (u_RGBE) { | ||
color = vec4(decodeRGBE(color), 1.0); | ||
} | ||
gl_FragColor = vec4(linearToSRGB(color.rgb * u_Exposure), 1.0); | ||
} |
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@@ -1 +1 @@ | ||
["diffuse_{{face}}.png"] | ||
["specular_{{face}}_0.png"] |
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{ | ||
"version": 2, | ||
"mipmaps": ["diffuse_{{face}}.png"], | ||
"format": "rgbe8" | ||
} |
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{ | ||
"version": 2, | ||
"mipmaps": ["specular_{{face}}_0.png"], | ||
"format": "rgbe8" | ||
} |
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{ | ||
"version": 2, | ||
"mipmaps": ["specular_{{face}}_0.png","specular_{{face}}_1.png","specular_{{face}}_2.png","specular_{{face}}_3.png","specular_{{face}}_4.png","specular_{{face}}_5.png","specular_{{face}}_6.png","specular_{{face}}_7.png","specular_{{face}}_8.png","specular_{{face}}_9.png"], | ||
"format": "rgbe8" | ||
} |
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