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Accidentally left the meshopt debug mesh in index.js
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MatsErdkamp authored May 28, 2024
1 parent 353b971 commit 0f347a3
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions serve/src/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ control.enableDamping = true;

app.loader.add("assets/chromatic/diffuse.cubemap");
app.loader.add("assets/chromatic/specular.cubemap");
app.loader.add("assets/teapot/teapot-meshopt.glb");
app.loader.add("assets/teapot/teapot.gltf");

app.loader.load((_, resources) => {
PIXI3D.LightingEnvironment.main.imageBasedLighting =
Expand All @@ -21,7 +21,7 @@ app.loader.load((_, resources) => {
);

let model = app.stage.addChild(
PIXI3D.Model.from(resources["assets/teapot/teapot-meshopt.glb"].gltf)
PIXI3D.Model.from(resources["assets/teapot/teapot.gltf"].gltf)
);
model.y = -0.8;
model.meshes.forEach((mesh) => {
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