This GitHub organization is the center of development for digital government services on island.is
. It is managed by the Digital Iceland department inside the Ministry of Finance and Economic Affairs.
These solutions are FOSS and open to contributions, but most development will be performed by teams that win tenders to develop new functionality for Digital Iceland.
The repository is a monorepo that has multiple apps (something that can be built and run) and libraries (which other apps and libraries can depend on). All custom-written services are also stored there.
The Ísland.is design system is developed and showcased using Storybook and is publicly available at ui.devland.is.
To get more technical information about the project please make sure to read this overview.
Make sure to follow this guide to get up and running.
If you want to contribute to the repository, please make sure to follow this guide.
- You have Node installed
^20.15.0
and Yarn at^3.2.3
. - You have Docker installed.
- You have direnv installed.
- You have Java
>= 1.8
installed (for schema generation). - You have CMake installed.
- You have gcc installed (Linux MacOs).
- You have g++ installed (Linux MacOs).
Note
If you are running on Windows we recommend using Docker and WSL2
- You have AWS command line tools v2 installed.
brew install awscli
- You have jq installed.
brew install jq
Devcontainers provide a consistent development environment using Docker containers, ensuring all developers have the same setup.
-
Requirements:
- Docker
- Visual Studio Code (VS Code) with the Remote - Containers extension
-
Using Devcontainers:
- Refer to the Devcontainers documentation for detailed instructions on setting up and using Devcontainers with VS Code.
devcontainers-cli
offers command-line management of devcontainers.
- Installation and Usage:
- Refer to the devcontainers-cli documentation for detailed instructions on installation and usage.
Using Devcontainers and the devcontainers-cli
tool ensures a uniform development environment, reducing setup time and discrepancies between machines.
There are many projects that can be built and run. Click here to see the full list.
Run on whenever you check out a branch:
yarn install
(cd infra/ && yarn install)
yarn codegen
When you clone the repo for the first time, and whenever you change branches, you need to update your dependencies to match your current branch using yarn install
.
In addition, API schemas change frequently, so you will also need to run codegen using yarn codegen
.
If you want run codegen on every install you can set the environment variable RUN_CODEGEN_ON_INSTALL=true
.
Note that this will run codegen when rebuilding the workspace in the post-install phase, with no output, so the install
script seems to hang.
For a dev server:
yarn start <project>
The app will automatically reload if you change any of the source files.
To build the project:
yarn build <project>
The build artifacts will be stored in the dist/
directory. Use the --prod
flag for a production build.
You need to format all files to follow NX code conventions. To do so run:
yarn nx format:write
We have many lint rules to help having a unify code all over the project. To execute the linting:
yarn lint <project>
Running lint locally is slow and fill up heap memory. This is related to Typescript compilation and NX lint builder being slow. As a result you might get a
JavaScript heap out of memory
. NX is working on fixing this for an upcoming update. In the meantime you can doNODE_OPTIONS=“--max-old-space-size=4096” yarn lint <project>
to raise the memory limit.
To execute the unit tests via Jest:
yarn test <project>
To execute the unit tests affected by a change:
yarn affected:test
To execute end-to-end tests via Cypress:
yarn e2e <project>-e2e
To execute the end-to-end tests affected by a change:
yarn affected:e2e
If your project is generating an API schema or API client using OpenAPI or GraphQL, check out this documentation.
To see a diagram of the dependencies of your projects:
yarn nx dep-graph
A dedicated documentation about fetching shared development secrets or creating new secrets, using AWS secrets is available here.
If you have AWS access to our development account, you can connect to development databases and services using a proxy. We've set up a proxy and connection helpers for our development Postgres, Elastic Search, Redis and X-Road Security Server.
To do so, you can run for example:
./scripts/run-db-proxy.sh
It will try to get your AWS credentials from your environment variables and from your ~/.aws/credentials
file. You can find more instructions here.
{% hint style="info" %}
If you want to run your app against one of this service (e.g. db
), you may need to edit your app environment or sequelize config to pass the proxy credentials.
{% endhint %}
{% hint style="warning" %}
The following services will run on the associated ports: db:5432
, es:9200
, redis:6379
, xroad:80
. If you have docker running on theses ports or any others services you will need to stop them in order to run the proxies.
{% endhint %}
To be able to access environment variables in purely static projects, you need to do the following:
- In the index.html file, add
<!-- environment placeholder -->
. - Use the
getStaticEnv
function from the@island.is/shared/utils
library to fetch your environment variables. - Prefix your environment variables with
SI_PUBLIC_
, for exampleSI_PUBLIC_MY_VARIABLE
.
NOTE: This is only to get environment variables when running in kubernetes, not for when running locally. So you should only use getStaticEnv
in your environment.prod.ts
file.
What happens behind the scenes is that static projects have a bash script that runs when the docker container starts up. This script searches for references of SI_PUBLIC_*
in the code and tries to find a match in the environment. It then puts all the matches inside the index.html which is then served to the client.