A simple Swift 3 package for measuring and reporting the time taken for operations. It is derived from a version for Playgrounds that I blogged about some time ago, but kept needing to use in various projects.
Note the original Swift repo can be found here: https://github.com/SwiftStudies/Duration
This fork is intended as a server side utility.
- It is Swift 3.0 GM and Swift Package Manager (SPM) ready.
Duration is distributed under the Apache 2.0 license
###Requirements
- Swift version 3.0
- Add the following to your
Package.swift
file:
.Package(
url: "https://github.com/iamjono/Duration.git",
majorVersion: 1, minor: 0
),
Then, regenerate your Xcode project:
swift package generate-xcodeproj
Duration supports iOS, OS X, tvOS, and Linux.
There are two methods for simple timing measurements. You can insert calls before and after the section of code you wish to measure, for example
Duration.startMeasurement("Tough Math")
yourToughMathStuff()
Duration.stopMeasurement()
Or you can use a block
Duration.measure("Tough Math"){
yourToughMathStuff()
}
Or even
Duration.measure("Tough Math", block: yourToughMathStuff)
In all cases (by default) you will get the output (assuming it took 243 milliseconds)
Tough Math took: 243ms
If measurements are nested, they will be appropriately indented in the output, for example if yourToughMath()
made a measurement of part of its code you would see
Measuring Tough Math:
Part 1 took: 100ms
Part 2 took: 143ms
Tough Math took: 243ms
In order to better understand how your code is impacted by other things the system is doing you can get average times and standard deviations for block based measurements by supplying a number of iterations for the block, so
Duration.measure("Tough Math", iterations: 10, forBlock:myToughMath)
Would run the block 10 times, taking and reporting the 10 individual measurements and then the average time taken for the block, together with the standard deviation
Measuring Tough Math
Iteration 1 took: 243ms
Iteration 2 took: 242ms
...
Iteration 10 took: 243ms
Tough Math Average: 243ms
Tough Math STD Dev.: 1ms
Because you may want to stop reporting of measurements in release builds, you can set the logStyle
variable in order to control the logging behavior
Duration.logStyle = .None
Will disable measurement logging. In the future I will extend this library to support logging to a data-structure for subsequent analysis, but at this point there are two valid values .None
and .Print
If you are using Duration within a Package of your own that you are distributing, rather than just over-writing the log style, you can push your desired style, then pop it to restore it to what a consuming package would want. For example
public func myMethod(){
//Because this is a release of your package
//don't log measurements
pushLogStyle(.None)
// Do stuff that is instrumented
//Restore the logging style to whatever it was
//before
popLogStyle()
}
Please report issues using GitHub's standard system