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A simple Swift package for measuring and reporting the time taken for operations

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Duration

A simple Swift 3 package for measuring and reporting the time taken for operations. It is derived from a version for Playgrounds that I blogged about some time ago, but kept needing to use in various projects.

Note the original Swift repo can be found here: https://github.com/SwiftStudies/Duration

This Fork

This fork is intended as a server side utility.

  • It is Swift 3.0 GM and Swift Package Manager (SPM) ready.

License

Duration is distributed under the Apache 2.0 license

###Requirements

  • Swift version 3.0

Installation

Install via Swift Package Manager

  • Add the following to your Package.swift file:
.Package(
    url: "https://github.com/iamjono/Duration.git", 
    majorVersion: 1, minor: 0
    ),

Then, regenerate your Xcode project:

swift package generate-xcodeproj

Usage

Duration supports iOS, OS X, tvOS, and Linux.

Simple Measurements

There are two methods for simple timing measurements. You can insert calls before and after the section of code you wish to measure, for example

Duration.startMeasurement("Tough Math")

yourToughMathStuff()

Duration.stopMeasurement()

Or you can use a block

Duration.measure("Tough Math"){
	yourToughMathStuff()
}

Or even

Duration.measure("Tough Math", block: yourToughMathStuff)

In all cases (by default) you will get the output (assuming it took 243 milliseconds)

Tough Math took: 243ms

If measurements are nested, they will be appropriately indented in the output, for example if yourToughMath() made a measurement of part of its code you would see

Measuring Tough Math:
	Part 1 took: 100ms
	Part 2 took: 143ms
Tough Math took: 243ms

Understanding Performance Deviations

In order to better understand how your code is impacted by other things the system is doing you can get average times and standard deviations for block based measurements by supplying a number of iterations for the block, so

Duration.measure("Tough Math", iterations: 10, forBlock:myToughMath)

Would run the block 10 times, taking and reporting the 10 individual measurements and then the average time taken for the block, together with the standard deviation

Measuring Tough Math
	Iteration 1 took: 243ms
	Iteration 2 took: 242ms
	...
	Iteration 10 took: 243ms
Tough Math Average: 243ms
Tough Math STD Dev.: 1ms

Stopping Report Generation

Because you may want to stop reporting of measurements in release builds, you can set the logStyle variable in order to control the logging behavior

Duration.logStyle = .None

Will disable measurement logging. In the future I will extend this library to support logging to a data-structure for subsequent analysis, but at this point there are two valid values .None and .Print

If you are using Duration within a Package of your own that you are distributing, rather than just over-writing the log style, you can push your desired style, then pop it to restore it to what a consuming package would want. For example

public func myMethod(){
	//Because this is a release of your package
	//don't log measurements
	pushLogStyle(.None)
	
	// Do stuff that is instrumented
	
	//Restore the logging style to whatever it was
	//before
	popLogStyle()
}

Reporting Issues

Please report issues using GitHub's standard system

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A simple Swift package for measuring and reporting the time taken for operations

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