Rex DrawState: Fix crash from accessing possible null. #2343
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If one of the programs (e.g. HexTiler) fails to compile, it's possible to get
_pcp
as null. This patch fixes the immediate crash from that behavior. The globe still isn't shown in that case, but at least the software doesn't segfault immediately.I know this is an unexpected case of null
_pcp
. I'd rather fix the root cause but since it looks like this can happen from a bad glsl, it might be easily triggered, so there should be some protection. I'm still looking for/at the root cause in the shader, it's something in the new Hex Tile stuff.