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go/analysis/passes/copylock: fix infinite recursion
Generalize the 'seenTParams' map to short-circuit all forms of infinite recursion in the lockPath function, not just through type parameters. For invalid code, it is possible to have infinite recursion through named types. Fixes golang/go#61678 Change-Id: I59d39c6fcaf3dd8bbd4f989516e2fb373b277889 Reviewed-on: https://go-review.googlesource.com/c/tools/+/514818 Reviewed-by: Robert Griesemer <[email protected]> Auto-Submit: Robert Findley <[email protected]> Run-TryBot: Robert Findley <[email protected]> TryBot-Result: Gopher Robot <[email protected]>
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Original file line number | Diff line number | Diff line change |
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package a | ||
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import "sync" | ||
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// These examples are taken from golang/go#61678, modified so that A and B | ||
// contain a mutex. | ||
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type A struct { | ||
a A | ||
mu sync.Mutex | ||
} | ||
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type B struct { | ||
a A | ||
b B | ||
mu sync.Mutex | ||
} | ||
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func okay(x A) {} | ||
func sure() { var x A; nop(x) } | ||
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var fine B | ||
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func what(x B) {} // want `passes lock by value` | ||
func bad() { var x B; nop(x) } // want `copies lock value` | ||
func good() { nop(B{}) } | ||
func stillgood() { nop(B{b: B{b: B{b: B{}}}}) } | ||
func nope() { nop(B{}.b) } // want `copies lock value` | ||
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func nop(any) {} // only used to get around unused variable errors |