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Propagate shortcut events to SubViewports #76926

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merged 1 commit into from
May 11, 2023

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Sauermann
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Followup to #62378 and #57894 in order to remove uses of push_unhandled_input, because that function no longer propagates events to SubViewports.

`push_unhandled_input` no longer propagates events to `SubViewports`.
@akien-mga akien-mga added this to the 4.1 milestone May 11, 2023
@akien-mga akien-mga merged commit f717cc0 into godotengine:master May 11, 2023
@Sauermann Sauermann deleted the fix-call-to-unhandled-input branch May 11, 2023 09:49
@akien-mga
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Thanks!

@trollodel
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push_unhandled_input, because that function no longer propagates events to SubViewports.

It would be nice to document this behavior in push_event and push_unhandled_input as it's not obvious IMO.
Anyway, thanks for the fix.

@Sauermann
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Sauermann commented May 12, 2023

@trollodel I will do that soon. Already have a PR nearly ready for that.

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3 participants