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[3.x] Backport panning strength parameters from 4.0 #64579

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merged 1 commit into from
Aug 24, 2022

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marcinn
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@marcinn marcinn commented Aug 18, 2022

Backport of this PR: #58841

Exposes tightness/panning strength as a project setting and as properties on the 2d and 3d audio player nodes.

This closes godotengine/godot-proposals#4692

@marcinn marcinn force-pushed the backport-panning-strength branch from ae7ed6f to 90762b9 Compare August 23, 2022 21:28
@marcinn marcinn requested a review from akien-mga August 24, 2022 20:54
@akien-mga akien-mga merged commit fd08545 into godotengine:3.x Aug 24, 2022
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Thanks!

@elvisish
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Is this still go for 3.6? I’m not sure when 3.6 is planned to go into beta but I think it’s been merged?

@Calinou
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Calinou commented Oct 28, 2022

Is this still go for 3.6? I’m not sure when 3.6 is planned to go into beta but I think it’s been merged?

Yes, it's already merged in the 3.x branch (which will be released as 3.6 in the future). There is no ETA for 3.6's release.

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5 participants