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Added driving joystick type to windows joystick handling #44082
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Related: #31200 |
A PR for |
I'll add it in, its just that I am still working mostly in 3.2 :) |
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BastiaanOlij
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@akien-mga now on master. I had to hack the joystick demo a bit to test it but it works pretty good |
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Thanks! |
Cherry-picked for 3.2.4. |
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Was playing around with my new G29 steeringwheel, found out that Godot stopped recognising it as a joystick after installing drivers. Turns out that when proper drivers are installed, steering wheel is recognised in Windows as DI8DEVTYPE_DRIVING
and we're ignoring that one.
So simply added that to the list of things we no longer ignore and it works like a charm.
If cherry picked for 3.2 our 16 button limit is not enough for our G29 shifter buttons but we have 36 buttons in Godot 4 so :).