Unity repository detected as ShaderLab instead of C# #6682
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Hello, I'm having a problem similar to this old issue: #5117 My Unity repository is detected as ShaderLab because there is an Since that directory is created by a dependency I wanted to ignore it using the
However, the configuration from above does not seem to be working, because the repository is still detected as ShaderLab I also waited a few days with other repositories but the issue persists. Am I missing something? Thank you in advance. |
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Replies: 2 comments
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Your current override isn't sufficient. It's only covering the files directly in that directory. You need to use From the
From the
... and ...
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I was doubting that single * but didn't try to change it. |
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Your current override isn't sufficient. It's only covering the files directly in that directory. You need to use
/**
to recurse into the sub-directories.From the
.gitattributes
doc:From the
.gitignore
doc: