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Merged in collide_bitmask_example (pull request #525)
Port collide bitmask example world to ignition gazebo Approved-by: Ian Chen
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<?xml version="1.0" ?> | ||
<sdf version="1.6"> | ||
<world name="shapes_bitmask"> | ||
<physics name="1ms" type="ode"> | ||
<max_step_size>0.001</max_step_size> | ||
<real_time_factor>1.0</real_time_factor> | ||
</physics> | ||
<plugin | ||
filename="libignition-gazebo-physics-system.so" | ||
name="ignition::gazebo::systems::Physics"> | ||
</plugin> | ||
<plugin | ||
filename="libignition-gazebo-user-commands-system.so" | ||
name="ignition::gazebo::systems::UserCommands"> | ||
</plugin> | ||
<plugin | ||
filename="libignition-gazebo-scene-broadcaster-system.so" | ||
name="ignition::gazebo::systems::SceneBroadcaster"> | ||
</plugin> | ||
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||
<scene> | ||
<ambient>1.0 1.0 1.0</ambient> | ||
<background>0.8 0.8 0.8</background> | ||
</scene> | ||
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||
<gui fullscreen="0"> | ||
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<!-- 3D scene --> | ||
<plugin filename="GzScene3D" name="3D View"> | ||
<ignition-gui> | ||
<title>3D View</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="string" key="state">docked</property> | ||
</ignition-gui> | ||
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||
<engine>ogre2</engine> | ||
<scene>scene</scene> | ||
<ambient_light>1.0 1.0 1.0</ambient_light> | ||
<background_color>0.8 0.8 0.8</background_color> | ||
<camera_pose>-6 0 6 0 0.5 0</camera_pose> | ||
</plugin> | ||
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||
<!-- World control --> | ||
<plugin filename="WorldControl" name="World control"> | ||
<ignition-gui> | ||
<title>World control</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="bool" key="resizable">false</property> | ||
<property type="double" key="height">72</property> | ||
<property type="double" key="width">121</property> | ||
<property type="double" key="z">1</property> | ||
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||
<property type="string" key="state">floating</property> | ||
<anchors target="3D View"> | ||
<line own="left" target="left"/> | ||
<line own="bottom" target="bottom"/> | ||
</anchors> | ||
</ignition-gui> | ||
|
||
<play_pause>true</play_pause> | ||
<step>true</step> | ||
<start_paused>true</start_paused> | ||
<service>/world/shapes_bitmask/control</service> | ||
<stats_topic>/world/shapes_bitmask/stats</stats_topic> | ||
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||
</plugin> | ||
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<!-- World statistics --> | ||
<plugin filename="WorldStats" name="World stats"> | ||
<ignition-gui> | ||
<title>World stats</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="bool" key="resizable">false</property> | ||
<property type="double" key="height">110</property> | ||
<property type="double" key="width">290</property> | ||
<property type="double" key="z">1</property> | ||
|
||
<property type="string" key="state">floating</property> | ||
<anchors target="3D View"> | ||
<line own="right" target="right"/> | ||
<line own="bottom" target="bottom"/> | ||
</anchors> | ||
</ignition-gui> | ||
|
||
<sim_time>true</sim_time> | ||
<real_time>true</real_time> | ||
<real_time_factor>true</real_time_factor> | ||
<iterations>true</iterations> | ||
<topic>/world/shapes_bitmask/stats</topic> | ||
|
||
</plugin> | ||
|
||
<!-- Entity tree --> | ||
<plugin filename="EntityTree" name="Entity tree"> | ||
<ignition-gui> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="string" key="state">docked</property> | ||
</ignition-gui> | ||
</plugin> | ||
|
||
<!-- Transform Control --> | ||
<plugin filename="TransformControl" name="Transform Control"> | ||
</plugin> | ||
|
||
</gui> | ||
|
||
<light type="directional" name="sun"> | ||
<cast_shadows>true</cast_shadows> | ||
<pose>0 0 10 0 0 0</pose> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
<attenuation> | ||
<range>1000</range> | ||
<constant>0.9</constant> | ||
<linear>0.01</linear> | ||
<quadratic>0.001</quadratic> | ||
</attenuation> | ||
<direction>-0.5 0.1 -0.9</direction> | ||
</light> | ||
|
||
<model name="ground_plane"> | ||
<static>true</static> | ||
<link name="link"> | ||
<collision name="collision"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
</plane> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
<material> | ||
<ambient>0.8 0.8 0.8 1</ambient> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="boxA"> | ||
<pose>0 0 1.0 0 0 0</pose> | ||
<link name="link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<contact> | ||
<collide_bitmask>0x01</collide_bitmask> | ||
</contact> | ||
</surface> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>1 0 0 1</ambient> | ||
<diffuse>1 0 0 1</diffuse> | ||
<specular>1 0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="boxB"> | ||
<pose>0 0 3.0 0 0 0</pose> | ||
<link name="link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<contact> | ||
<collide_bitmask>0x02</collide_bitmask> | ||
</contact> | ||
</surface> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>0 1 0 1</ambient> | ||
<diffuse>0 1 0 1</diffuse> | ||
<specular>0 1 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="boxC"> | ||
<pose>0 0 6.0 0 0 0</pose> | ||
<link name="link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<contact> | ||
<collide_bitmask>0x03</collide_bitmask> | ||
</contact> | ||
</surface> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>1 1 0 1</ambient> | ||
<diffuse>1 1 0 1</diffuse> | ||
<specular>1 1 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
</world> | ||
</sdf> |