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Heightmap is a background object (i.e. has no thermal value defined, uses ambient/color instead)
Heightmap has an explicit thermal value specified
Heightmap does not support heat map texture setting. Unit test should test we properly abort/complain if user requests it.
These tests can only be implemented in Garden, not Fortress (as Heightmap doesn't work with those sensors in Fortress, we just disable the terrain as a workaround).
A unit test (or extending existing tests) to cover the heightmap with each sensor should be written.
This is very low priority for me and anyone can implement it.
The text was updated successfully, but these errors were encountered:
This PR adds a heightmap test.
Almost all issues in #546 are covered.
Only Thermal Camera is not covered.
Fixes#332 (again) for macOS and possibly any OS/HW/Driver combination.
Fixes#369
Signed-off-by: Matias N. Goldberg <[email protected]>
Co-authored-by: Ian Chen <[email protected]>
After merging PR #545, codeconv reports lower coverage because the heightmap is not being tested in any sensor:
Ogre2MaterialSwitcher
(e.g. VisualAt / SelectionBuffer)Ogre2LaserRetroMaterialSwitcher
Ogre2SegmentationMaterialSwitcher
Ogre2ThermalCameraMaterialSwitcher
These tests can only be implemented in Garden, not Fortress (as Heightmap doesn't work with those sensors in Fortress, we just disable the terrain as a workaround).
A unit test (or extending existing tests) to cover the heightmap with each sensor should be written.
This is very low priority for me and anyone can implement it.
The text was updated successfully, but these errors were encountered: