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prep for 6.3.0 release (#604)
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Signed-off-by: Ian Chen <[email protected]>
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iche033 authored Apr 6, 2022
1 parent f177b30 commit 8ed08cf
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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#============================================================================
# Initialize the project
#============================================================================
project(ignition-rendering6 VERSION 6.2.1)
project(ignition-rendering6 VERSION 6.3.0)

#============================================================================
# Find ignition-cmake
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35 changes: 35 additions & 0 deletions Changelog.md
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### Ignition Rendering 6.X

### Ignition Rendering 6.3.0 (2022-04-06)

1. Flip heightmap's Y position on Ogre 2 and add sanity checks for NaN
* [Pull request #585](https://github.com/ignitionrobotics/ign-rendering/pull/585)

1. Use custom simulation time variants for Ogre
* [Pull request #584](https://github.com/ignitionrobotics/ign-rendering/pull/584)

1. Add Ubuntu Jammy CI
* [Pull request #577](https://github.com/ignitionrobotics/ign-rendering/pull/577)

1. Fix shaders for other sensors that require material switching (ogre2)
* [Pull request #579](https://github.com/ignitionrobotics/ign-rendering/pull/579)

1. fix render pass demo
* [Pull request #576](https://github.com/ignitionrobotics/ign-rendering/pull/576)

1. Fix objects using shaders when there is a lidar in the scene (ogre2)
* [Pull request #575](https://github.com/ignitionrobotics/ign-rendering/pull/575)

1. Do not set shader constants for textures on non-OpenGL graphics API
* [Pull request #574](https://github.com/ignitionrobotics/ign-rendering/pull/574)

1. Use pose multiplication instead of addition
* [Pull request #573](https://github.com/ignitionrobotics/ign-rendering/pull/573)

1. Fix sky background compositor setup
* [Pull request #571](https://github.com/ignitionrobotics/ign-rendering/pull/571)

1. Backport OgreRTShaderSystem segfault fix
* [Pull request #570](https://github.com/ignitionrobotics/ign-rendering/pull/570)

1. Remove unnecessary error message when headless rendering is enabled
* [Pull request #569](https://github.com/ignitionrobotics/ign-rendering/pull/569)

### Ignition Rendering 6.2.1 (2022-02-24)

1. Restore format conversion in Ogre2RenderTarget::Copy
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