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update changelog and bump patch ver (#567)
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Signed-off-by: Ian Chen <[email protected]>
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iche033 authored Feb 24, 2022
1 parent 3bf2575 commit 4d4e3db
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.10.2 FATAL_ERROR)
#============================================================================
# Initialize the project
#============================================================================
project(ignition-rendering6 VERSION 6.2.0)
project(ignition-rendering6 VERSION 6.2.1)

#============================================================================
# Find ignition-cmake
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14 changes: 14 additions & 0 deletions Changelog.md
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Expand Up @@ -2,6 +2,20 @@

### Ignition Rendering 6.X

### Ignition Rendering 6.2.1 (2022-02-24)

1. Restore format conversion in Ogre2RenderTarget::Copy
* [Pull request #564](https://github.com/ignitionrobotics/ign-rendering/pull/564)

1. Increase particle emitter quota
* [Pull request #562](https://github.com/ignitionrobotics/ign-rendering/pull/562)

1.Make sure shader param exists before setting its value
* [Pull request #558](https://github.com/ignitionrobotics/ign-rendering/pull/558)

1. Backport wave changes
* [Pull request #557](https://github.com/ignitionrobotics/ign-rendering/pull/557)

### Ignition Rendering 6.2.0 (2022-01-28)

1. Fix missing terrain shadows casted on objects
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