feat(control, signal): control genesis, refactoring #40
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gamedao-control:
genesis_build
do_create_org
create_org
extrinsic:gov_asset
andpay_asset
change typeu8 => CurrencyId
OrgExists
gamedao-signal:
context_id => org_id + option(campaign_id)
ProposalsByContext* => ProposalsByOrg*.
If needed, later could be also added:ProposalByType*
or/andProposalByCampaign*
create_proposal
refactoringglobal:
hash(nonce)
insteadgamedao-treasury
palletAdminOrigin
,GameDAOAdminOrigin
, etc.TESTING: