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Fix outdated "60 fps in iOS" sentence. #4062

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sebastiancarlos opened this issue Mar 22, 2024 · 4 comments
Open

Fix outdated "60 fps in iOS" sentence. #4062

sebastiancarlos opened this issue Mar 22, 2024 · 4 comments

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@sebastiancarlos
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Description

At "Performance Overview", there is a focus on aiming at 60 fps which could be outdated. Particularly, "Performance Overview > What you need to know about frames" says that "iOS devices display 60 frames per second".

Currently, Ssome iOS devices and many Android devices offer displays with high refresh rates, including 120Hz. Additionally, some Android devices also offer 90Hz displays.

The phrasing could be changed to suggest aiming at "at least 60fps"

Documentation version

next, and likely earlier

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👋 Hey there, it looks like there has been no activity on this issue in the last 90 days. Has the issue been fixed, or does it still require the community attention? This issue will be closed in the next 7 days if no further activity occurs. Thank you for your contributions.

@github-actions github-actions bot added the Stale Issues/PR that are not getting much activity and are closer to be closed label Jun 21, 2024
@sebastiancarlos
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It hasn't been fixed

@github-actions github-actions bot removed the Stale Issues/PR that are not getting much activity and are closer to be closed label Jun 22, 2024
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👋 Hey there, it looks like there has been no activity on this issue in the last 90 days. Has the issue been fixed, or does it still require the community attention? This issue will be closed in the next 7 days if no further activity occurs. Thank you for your contributions.

@github-actions github-actions bot added the Stale Issues/PR that are not getting much activity and are closer to be closed label Sep 20, 2024
@sebastiancarlos
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It hasn't been fixed

@github-actions github-actions bot removed the Stale Issues/PR that are not getting much activity and are closer to be closed label Sep 27, 2024
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