Releases: fabio-t/alone-rl
Releases · fabio-t/alone-rl
AloneRL-0.2.9
AloneRL-0.2.8
Core
- updated (artemis-odb)[https://github.com/junkdog/artemis-odb/releases/tag/artemis-odb-2.2.0] to 2.2.0
- updated jackson to 2.9.8 (security fix)
- updated to Java 11
Features
- #43 first draft of day-night cycle, a lot more work to be done
- #30 moved all creatures to template-handling
- #36 harvest bark from trees
- #37 bark armour (not finished)
Bugfix
AloneRL-0.2.7
-
TerGen 0.1.2 (minor changes)
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Added "shooting" mechanic (just a little trick on top of the throwing mechanic) and three crafting recipes: a bow, a wooden arrow and a stone-tipped arrow.
AloneRL-0.2.6
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Added basic river creation (via terrain-generator)
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Using the newest AsciiPanel commit
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Slight changes to creature placement
AloneRL-0.2.5
AloneRL-0.2.0
AloneRL-0.1.1
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using rlforj-alt 0.2.0
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using shadowcasting for Fov - it makes for nicer, darker "shadows"
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using symmetric Bresenham for Los
AloneRL-0.1.0
First release.
The game is of course unplayable (we are a long way from a "consumer release", eg 0.9.0
at the earliest), but it's ready for testing and expansion.
All basic pieces of the puzzle are in place - now it's time to make it playable, pleasant and a bit more feature-rich.