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fix: bevy 'multithreaded' frame capture (#10)
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* feat: multithreaded frame capture

* chore: lint
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cs50victor authored Jan 26, 2024
1 parent b464c20 commit e318510
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Showing 17 changed files with 629 additions and 451 deletions.
4 changes: 2 additions & 2 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@ panic = "abort" # Abort on panic, instead of unwinding the stack.
inherits = "release"
strip = true # Automatically strip symbols from the binary.


[workspace.dependencies]
anyhow = "1.0.75"
async-net = "2.0.0"
Expand All @@ -29,10 +28,11 @@ bevy = { version = "0.12.1", default-features = false, features = [
"bevy_asset",
"bevy_core_pipeline",
"bevy_render",
"multi-threaded"
] }
bevy_panorbit_camera = "0.10.0"
crossbeam-channel = "0.5.10"
log = "0.4.20"
pretty_env_logger = "0.5.0"
wgpu = { version = "0.17.1", features = ["vulkan-portability"] }
wgpu = "0.17.2"
tungstenite = "0.21.0"
176 changes: 0 additions & 176 deletions crates/bevy_frame_capture/src/image_copy.rs

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19 changes: 0 additions & 19 deletions crates/bevy_frame_capture/src/lib.rs

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167 changes: 0 additions & 167 deletions crates/bevy_frame_capture/src/scene.rs

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