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Feat: snapshot and revertTo cheatcodes #276

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Mar 25, 2024
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21 changes: 21 additions & 0 deletions chain/standard_cheat_code_contract.go
Original file line number Diff line number Diff line change
Expand Up @@ -283,6 +283,27 @@ func getStandardCheatCodeContract(tracer *cheatCodeTracer) (*CheatCodeContract,
},
)

// snapshot: Takes a snapshot of the current state of the evm and returns the id associated with the snapshot
contract.addMethod(
"snapshot", abi.Arguments{}, abi.Arguments{{Type: typeUint256}},
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) {
snapshotID := tracer.evm.StateDB.Snapshot()

return []any{snapshotID}, nil
},
)

// revertTo(uint256): Revert the state of the evm to a previous snapshot. Takes the snapshot id to revert to.
contract.addMethod(
"revertTo", abi.Arguments{{Type: typeUint256}}, abi.Arguments{{Type: typeBool}},
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) {
snapshotID := inputs[0].(*big.Int)
tracer.evm.StateDB.RevertToSnapshot(int(snapshotID.Int64()))

return []any{true}, nil
},
)

// FFI: Run arbitrary command on base OS
contract.addMethod(
"ffi", abi.Arguments{{Type: typeStringSlice}}, abi.Arguments{{Type: typeBytes}},
Expand Down
1 change: 1 addition & 0 deletions fuzzing/fuzzer_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -208,6 +208,7 @@ func TestCheatCodes(t *testing.T) {
"testdata/contracts/cheat_codes/utils/to_string.sol",
"testdata/contracts/cheat_codes/utils/sign.sol",
"testdata/contracts/cheat_codes/utils/parse.sol",
"testdata/contracts/cheat_codes/vm/snapshot_and_revert_to.sol",
"testdata/contracts/cheat_codes/vm/coinbase.sol",
"testdata/contracts/cheat_codes/vm/chain_id.sol",
"testdata/contracts/cheat_codes/vm/deal.sol",
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
// This test ensures that we can take a snapshot of the current state of the testchain and revert to the state at that snapshot using the snapshot and revertTo cheatcodes
pragma solidity ^0.8.0;

interface CheatCodes {
function warp(uint256) external;

function deal(address, uint256) external;

function snapshot() external returns (uint256);

function revertTo(uint256) external returns (bool);
}

struct Storage {
uint slot0;
uint slot1;
}

contract TestContract {
Storage store;
uint256 timestamp;

function test() public {
// Obtain our cheat code contract reference.
CheatCodes cheats = CheatCodes(
0x7109709ECfa91a80626fF3989D68f67F5b1DD12D
);

store.slot0 = 10;
store.slot1 = 20;
timestamp = block.timestamp;
cheats.deal(address(this), 5 ether);

// Save state
uint256 snapshot = cheats.snapshot();

// Change state
store.slot0 = 300;
store.slot1 = 400;
cheats.deal(address(this), 500 ether);
cheats.warp(12345);

// Assert that state has been changed
assert(store.slot0 == 300);
assert(store.slot1 == 400);
assert(address(this).balance == 500 ether);
assert(block.timestamp == 12345);

// Revert to snapshot
cheats.revertTo(snapshot);

// Ensure state has been reset
assert(store.slot0 == 10);
assert(store.slot1 == 20);
assert(address(this).balance == 5 ether);
assert(block.timestamp == timestamp);
}
}
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