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This doesn't really follow the current V8 API (it's pretty close to how V8 used to be back in 2012 though.) However: 1. The C++ API is very C++-y and doesn't carry over well to Rust, and 2. It addresses the immediate need of being able to take heap snapshots. I can expand it into something that mimics the V8 API more closely later but right now it's Sunday afternoon and I want to go bouldering. :-) Refs denoland#298
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