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[Merged by Bors] - Glb textures should use bevy_render to load images #1454
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7c8106d
common way to load texture from bytes with either extension or mime type
mockersf e59aa04
load texture using bevy_render rather than directly using image
mockersf 92de259
remove feature check for mod image_texture_loader
mockersf a8b1b60
move buffer_to_texture to Texture::from_buffer
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Rather than being a floating function, maybe this should be added to Texture? Ex:
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ok for me!