account for "still loading" textures in RenderResourceNodes #1000
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Fixes #996
The problem was that we're now only updating entity/asset render resources when they change, but in the case of textures, they might not be loaded when the main
RenderResources
finishes loading.We now "retry" assigning textures to render resources for these entities/assets on the next update (and continue doing that until the texture is loaded).