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Text Wrapping #81

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cart opened this issue Jul 29, 2020 · 1 comment
Closed

Text Wrapping #81

cart opened this issue Jul 29, 2020 · 1 comment
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible

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@cart
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cart commented Jul 29, 2020

Text should (optionally) wrap around according to it's container bounds

@cart cart added the C-Feature A new feature, making something new possible label Jul 29, 2020
@karroffel karroffel added the A-Rendering Drawing game state to the screen label Aug 12, 2020
@Moxinilian
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Text now wraps when provided a maximum width.

hymm referenced this issue in hymm/bevy Jan 22, 2023
tychedelia pushed a commit to tychedelia/bevy that referenced this issue Nov 23, 2024
fixes bevyengine#81

ignore comment markers in `"` quotes (unless the quote is already in a
comment).

also fix `*/` incorrectly stripping the marker and returning ` `, and
`/* //*` failing to recognise the second block start marker (thanks
@stefnotch for the tests).

---------

Co-authored-by: stefnotch <[email protected]>
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Labels
A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
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