save bevy scene #15987
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now,i use
when i load this scene, it texture is |
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now,i use
when i load this scene, it texture is |
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|
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i spawn a TextBundle with
TextStyle:font
then, i save the world to file
i see the
Handle<A>
is with#[derive(Component, Reflect)]
and#[reflect(Default, Component, Debug, Hash, PartialEq)],
but
StrongHandle
is not has reflect trait,what should i doBeta Was this translation helpful? Give feedback.
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