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Fixed criteria-less systems being re-ran unnecessarily (#1754)
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Fixes #1753.

The problem was introduced while reworking the logic around stages' own criteria. Before #1675 they used to be stored and processed inline with the systems' criteria, and systems without criteria used that of their stage. After, criteria-less systems think they should run, always. This PR more or less restores previous behavior; a less cludge solution can wait until after 0.5 - ideally, until stageless.

Co-authored-by: Carter Anderson <[email protected]>
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Ratysz and cart committed Mar 26, 2021
1 parent bf05321 commit 500d746
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Showing 2 changed files with 133 additions and 84 deletions.
188 changes: 104 additions & 84 deletions crates/bevy_ecs/src/schedule/stage.rs
Original file line number Diff line number Diff line change
Expand Up @@ -747,12 +747,6 @@ impl Stage for SystemStage {
self.world_id = Some(world.id());
}

if let ShouldRun::No | ShouldRun::NoAndCheckAgain =
self.stage_run_criteria.should_run(world)
{
return;
}

if self.systems_modified {
self.initialize_systems(world);
self.rebuild_orders_and_dependencies();
Expand All @@ -767,101 +761,127 @@ impl Stage for SystemStage {
self.executor_modified = false;
}

// Evaluate run criteria.
for index in 0..self.run_criteria.len() {
let (run_criteria, tail) = self.run_criteria.split_at_mut(index);
let mut criteria = &mut tail[0];
match &mut criteria.inner {
RunCriteriaInner::Single(system) => criteria.should_run = system.run((), world),
RunCriteriaInner::Piped {
input: parent,
system,
..
} => criteria.should_run = system.run(run_criteria[*parent].should_run, world),
let mut run_stage_loop = true;
while run_stage_loop {
let should_run = self.stage_run_criteria.should_run(world);
match should_run {
ShouldRun::No => return,
ShouldRun::NoAndCheckAgain => continue,
ShouldRun::YesAndCheckAgain => (),
ShouldRun::Yes => {
run_stage_loop = false;
}
};

// Evaluate system run criteria.
for index in 0..self.run_criteria.len() {
let (run_criteria, tail) = self.run_criteria.split_at_mut(index);
let mut criteria = &mut tail[0];
match &mut criteria.inner {
RunCriteriaInner::Single(system) => criteria.should_run = system.run((), world),
RunCriteriaInner::Piped {
input: parent,
system,
..
} => criteria.should_run = system.run(run_criteria[*parent].should_run, world),
}
}
}

let mut has_work = true;
while has_work {
fn should_run(
container: &impl SystemContainer,
run_criteria: &[RunCriteriaContainer],
) -> bool {
matches!(
container
.run_criteria()
.map(|index| run_criteria[index].should_run),
None | Some(ShouldRun::Yes) | Some(ShouldRun::YesAndCheckAgain)
)
}
let mut run_system_loop = true;
let mut default_should_run = ShouldRun::Yes;
while run_system_loop {
run_system_loop = false;

fn should_run(
container: &impl SystemContainer,
run_criteria: &[RunCriteriaContainer],
default: ShouldRun,
) -> bool {
matches!(
container
.run_criteria()
.map(|index| run_criteria[index].should_run)
.unwrap_or(default),
ShouldRun::Yes | ShouldRun::YesAndCheckAgain
)
}

// Run systems that want to be at the start of stage.
for container in &mut self.exclusive_at_start {
if should_run(container, &self.run_criteria) {
container.system_mut().run(world);
// Run systems that want to be at the start of stage.
for container in &mut self.exclusive_at_start {
if should_run(container, &self.run_criteria, default_should_run) {
container.system_mut().run(world);
}
}
}

// Run parallel systems using the executor.
// TODO: hard dependencies, nested sets, whatever... should be evaluated here.
for container in &mut self.parallel {
container.should_run = should_run(container, &self.run_criteria);
}
self.executor.run_systems(&mut self.parallel, world);
// Run parallel systems using the executor.
// TODO: hard dependencies, nested sets, whatever... should be evaluated here.
for container in &mut self.parallel {
container.should_run =
should_run(container, &self.run_criteria, default_should_run);
}
self.executor.run_systems(&mut self.parallel, world);

// Run systems that want to be between parallel systems and their command buffers.
for container in &mut self.exclusive_before_commands {
if should_run(container, &self.run_criteria) {
container.system_mut().run(world);
// Run systems that want to be between parallel systems and their command buffers.
for container in &mut self.exclusive_before_commands {
if should_run(container, &self.run_criteria, default_should_run) {
container.system_mut().run(world);
}
}
}

// Apply parallel systems' buffers.
for container in &mut self.parallel {
if container.should_run {
container.system_mut().apply_buffers(world);
// Apply parallel systems' buffers.
for container in &mut self.parallel {
if container.should_run {
container.system_mut().apply_buffers(world);
}
}
}

// Run systems that want to be at the end of stage.
for container in &mut self.exclusive_at_end {
if should_run(container, &self.run_criteria) {
container.system_mut().run(world);
// Run systems that want to be at the end of stage.
for container in &mut self.exclusive_at_end {
if should_run(container, &self.run_criteria, default_should_run) {
container.system_mut().run(world);
}
}
}

// Check for old component and system change ticks
self.check_change_ticks(world);

// Reevaluate run criteria.
has_work = false;
let run_criteria = &mut self.run_criteria;
for index in 0..run_criteria.len() {
let (run_criteria, tail) = run_criteria.split_at_mut(index);
let criteria = &mut tail[0];
match criteria.should_run {
ShouldRun::No => (),
ShouldRun::Yes => criteria.should_run = ShouldRun::No,
ShouldRun::YesAndCheckAgain | ShouldRun::NoAndCheckAgain => {
match &mut criteria.inner {
RunCriteriaInner::Single(system) => {
criteria.should_run = system.run((), world)
// Check for old component and system change ticks
self.check_change_ticks(world);

// Evaluate run criteria.
let run_criteria = &mut self.run_criteria;
for index in 0..run_criteria.len() {
let (run_criteria, tail) = run_criteria.split_at_mut(index);
let criteria = &mut tail[0];
match criteria.should_run {
ShouldRun::No => (),
ShouldRun::Yes => criteria.should_run = ShouldRun::No,
ShouldRun::YesAndCheckAgain | ShouldRun::NoAndCheckAgain => {
match &mut criteria.inner {
RunCriteriaInner::Single(system) => {
criteria.should_run = system.run((), world)
}
RunCriteriaInner::Piped {
input: parent,
system,
..
} => {
criteria.should_run =
system.run(run_criteria[*parent].should_run, world)
}
}
RunCriteriaInner::Piped {
input: parent,
system,
..
} => {
criteria.should_run =
system.run(run_criteria[*parent].should_run, world)
match criteria.should_run {
ShouldRun::Yes => {
run_system_loop = true;
}
ShouldRun::YesAndCheckAgain | ShouldRun::NoAndCheckAgain => {
run_system_loop = true;
}
ShouldRun::No => (),
}
}
match criteria.should_run {
ShouldRun::Yes | ShouldRun::YesAndCheckAgain => has_work = true,
ShouldRun::No | ShouldRun::NoAndCheckAgain => (),
}
}
}

// after the first loop, default to not running systems without run criteria
default_should_run = ShouldRun::No;
}
}
}
Expand Down
29 changes: 29 additions & 0 deletions crates/bevy_ecs/src/schedule/state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -652,4 +652,33 @@ mod test {
&MyState::Final
);
}

#[test]
fn issue_1753() {
#[derive(Clone, PartialEq, Eq, Debug, Hash)]
enum AppState {
Main,
}

fn should_run_once(mut flag: ResMut<bool>, test_name: Res<&'static str>) {
assert!(!*flag, "{:?}", *test_name);
*flag = true;
}

let mut world = World::new();
world.insert_resource(State::new(AppState::Main));
world.insert_resource(false);
world.insert_resource("control");
let mut stage = SystemStage::parallel().with_system(should_run_once.system());
stage.run(&mut world);
assert!(*world.get_resource::<bool>().unwrap(), "after control");

world.insert_resource(false);
world.insert_resource("test");
let mut stage = SystemStage::parallel()
.with_system_set(State::<AppState>::get_driver())
.with_system(should_run_once.system());
stage.run(&mut world);
assert!(*world.get_resource::<bool>().unwrap(), "after test");
}
}

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