generator-craftinstall is a Yeoman generator for Craft CMS installs
Type just yo craftinstall
and a new Craft CMS project install tailored to your liking will be created.
generator-craftinstall is useful right out of the box, but it intended to be a framework upon which you can build your own install configuration that creates your ideal Craft CMS scaffolding.
This assumes you have nodejs
, npm
, and yeoman
installed already.
- Download & unzip the file and place the
generator-craftinstall
directory onto your dev machine - -OR- do a
git clone https://github.com/nystudio107/generator-craftinstall.git
directly onto your dev machine. You can then update it withgit pull
- On the command line, from the root of the generator-craftinstall project (in the
generator-craftinstall/
folder), type:npm link
to install the project dependencies and symlink a global module. On some setups, you may have to dosudo npm link --no-bin-links
- -OR- do an
npm -g install generator-craftinstall
to install it via npm (and thus skip thenpm link
step) - The generator folder should be named
generator-craftinstall
. GitHub recently started appending-master
(the branch name) to the name of the folder for zip file downloads.
Requires Node version 4.0.0 or later.
To create a new project and use generator-craftinstall to scaffold it:
yo craftinstall
generator-craftinstall will prompt you to choose from a list of installs
that define various Craft CMS environments. You can use the two that are included by default, but the real power comes when you create your own (see below).
NOTE: Craft is subject to licensing. This generator assumes you have read the terms of the Craft License Agreement, which are available here
generator-craftinstall will do the following for you:
- Ask you which
install
to use for this Craft CMS install;installs
are a combination of settings and files used to scaffold your Craft CMS install - Ask you for the name of your application (
appName
) - Download the lastest Craft CMS
- Delete the default
craft/templates
,craft/config/db.php
, andcraft/config/general.php
- Move the
public/htaccess
file topublic/.htaccess
so that Apache will read it - Create new
craft/config/db.php
andcraft/config/general.php
files with yourappName
filled in, and a multi-environment config for development & production. The database user & db name are both set toappName
- Create new
bower.json
andpackage.json
files with yourappName
filled in, for use with Bower and NPM - Copy over
.csslintrc
,.gitignore
, and.jshintrc
files into your project - Copy over any folders of boilerplate files you want (base Craft CMS templates, base CSS, scripts, whatever)
- [Optionally] pipe a MySQL database dump into your newly installed database
- Clone Craft CMS plugins that you use with your projects from Github
- Set the permissions properly for your Craft CMS install; you might need to
chgrp -R WEBSERVER_GROUP
on the project folder, depending on your setup - [Optionally] create a bare remote
git
repository on your git server, create a local git repository, commit all of the files in your new local project to it, and push them toorigin master
- Run
bower install
andnpm install
on your project, so it's ready to go - Execute arbitrary shell commands when the install is finished
generator-craftinstall is pretty useful out of the box, but the real bliss comes from tailoring it to your environment. To do this, look in the app/templates
and you'll see two example installs
:
- advanced_craft_install.json - an "advanced" install that does things like download plugins, set up a
package.json
file for NPM, set up abower.json
file for Bower, etc. - basic_craft_install.json - just downloads Craft, and does a little cleanup for you, removing the default templates, and setting up a nice multi-environment config
Open up either one of them, and you will see a number of configurable sections where you can tell generator-craftinstall how to scaffold your projects. There is a corresponding folder that contains the template files (referred to hereinafter as templates
folder), and the .json
file that refers to it.
The easiest thing to do is make a copy of one of the prefab configs, and modify it to your liking. The nice thing about this type of configuration is you can zip up your .json
file and your templates folder, and other people can use your yo craftinstall
setup too.
- INSTALL_NAME - The human readable name of the install, and what is shown in the install selector when you run
yo craftinstall
- INSTALL_KEY - The name of the folder in the
app/templates
directory that contains your various template and settings files. This can be named whatever you want, but it's nice to have it match the name of your.json
file.
These are the questions that are asked prior to installation. The variables set here are passed into your TEMPLATE_FILES in the form of <%= name %>
for substitution in your templates, e.g.:
"name": "<%= appName %>",
An additional variable installDir
is also passed in automatically, e.g.:
'basePath' => '/htdocs/<%= installDir %>/',
name:
the internal variable name (used for substitution)message:
the human-readable message asked during promptingdefault:
the default answer
By default, generator-craftinstall just asks for the appName
but you can add whatever additional template variables you find useful. Inquirer.js is used to ask the questions, so you can use any of the available Prompt Types that Inquirer.js supports.
A list of arbitrary file URLs to download and extract
name:
The human-readable name of the download fileurl:
the url to the file to be downloaded and extracted
By default, generator-craftinstall just downloads the latest Craft CMS, but if you have other things you want downloaded, you can add them here.
Files or directories that should be deleted after the download
src:
the source path for the file, relative to the project directory
By default, generator-craftinstall deletes the default craft/templates
, craft/config/db.php
, and craft/config/general.php
but if you have other things you want deleted, you can add them here.
Files that should be moved (renamed) after the download
src:
the source path of the file, relative to the project directorydest:
the destination path of the file, relative to the project directory
By default, generator-craftinstall just moves the public/htaccess
file to public/.htaccess
, but you can add any other files that you want moved/renamed here.
Files that are parsed as templates with the 'answers' context, to allow for variable substitution while copying them from src:
to dest:
src:
the source path for the file, relative to the 'templates' directorydest:
the destination path for the file, relative to the project directory
Yeoman uses EJS for the templating language, so you can use any expressions that EJS supports in your templates.
By default, generator-craftinstall just creates new craft/config/db.php
, craft/config/general.php
, bower.json
and package.json
files with your appName
filled in, but you can add any additional files you want parsed as templates here.
Individual files that we copy wholesale from 'templates' to the destination; we do it this way so we can optionally rename the files on copy
src:
the source path of the file, relative to the 'templates' directorydest:
the destination path of the file, relative to the project directory
By default, generator-craftinstall just copies over .csslintrc
, .gitignore
, and .jshintrc
into the root of your project, but you can add any additional files you want copied here.
Directories that we copy wholesale from 'templates' to the destination
src:
the source path of the directory, relative to the 'templates' directorydest:
the destination path of the directory, relative to the project directory
By default, generator-craftinstall just copies over some dummy craft/templates
to show you how you can do it for your own base Craft CMS templates.
A MySQL database dump that we pipe into your new Craft CMS install's database. Here's an example:
"MYSQL_DBS": [
{
"user": "homestead",
"password": "secret",
"src": "craft/db/dump.sql"
}
],
user:
the user name to use to connect to MySQLpassword:
the password to use to connect to MySQLsrc:
the path to themysqldump
for your database
You can set up a default Craft install, add whatever users/fields/sections/whatever that you used as a base, then dump the database by choosing Settings->Backup Database. Then when you run yo craftinstall
the database will be there waiting for you.
By default, generator-craftinstall does not dump a database.
There is a config setting for the plugins directory path. This is CRAFT_PLUGINS_DIRECTORY
and is set to craft/plugins
by default.
Craft CMS plugins downloaded from git repositories on github.com
name:
The human-readable name of the pluginurl:
the git clone URL for the plugindir:
the plugin directory namesubDirectory:
a boolean value. Iftrue
this means the plugin is in a sub directory in the vendors repository e.g. Pixel & Tonic's Contact Form
By default, generator-craftinstall just clones my Minify
, Cookies
, and Path Tools
plugins, but you can change these, or add any plugins you want cloned here.
This is the remote git server you use, in the form of [email protected] If you don't use a git server, you can just leave this as an empty string, e.g.: ''
, to skip the git-related steps. See: How To Set Up a Private Git Server on a VPS
If this is set to a [email protected]
, the following steps happen:
ssh
to yourREMOTE_GIT_ORIGIN
and execute agit init --bare
for yourappName
- Locally,
git init
&&git remote add origin
, then it add all of yourCRAFT_PLUGINS
as submodules (see below) - Locally,
git add -A
&&git commit -m "initial commit"
&&git push origin master
Because your CRAFT_PLUGINS
are added as submodules, when you want to git clone
your repo, you should do: git clone --recursive
to have it also clone the submodules.
If you want to update the submodules in your repo, do git submodule foreach git pull origin master
and it'll update all of your submodules for you.
To use Bitbucket to store your site in a git repo, add your Bitbucket information to BITBUCKET_ACCTOUNT
. This will create the repo on Bitbucket—using your appName
—and make the first commit.
By default, this creates a private repo, but you can change this in the settings. Here's an example:
"BITBUCKET_ACCOUNT": [
{
"user": "username",
"password": "password",
"repoOwner": "repoowner",
"isPrivate": "true",
"forkPolicy": "no_public_forks"
}
],
A list of arbitrary shell commands to execute in sequence at the [ End ] phase of the generator
name:
The human-readable name of the commandcommand:
the shell command to be executed
By default, generator-craftinstall doesn't execute any commands at the [ End ] phase, but you can add any that you'd like executed here.
Here's an example of the output from a yo craftinstall
generator:
vagrant@homestead:~/sites/testapp101$ yo craftinstall
[ Initializing ]
? Select which install to use: (Use arrow keys)
❯ Advanced Craft Install
Basic Craft Install
[ Prompting ]
? Application name testapp
[ Configuring ]
{ appName: 'testapp',
installDir: 'test',
templatesDir: 'templates/advanced_craft_install' }
+ Creating Craft install folder testapp
> Downloading files
+ Craft CMS downloading
4385 files download and extracted successfully;)
[ Writing ]
> Deleting files
+ Directory craft/templates deleted
+ File craft/config/db.php deleted
+ File craft/config/general.php deleted
> Moving files
+ public/htaccess moved to public/.htaccess
> Writing template files
+ templates/_bower.json wrote to bower.json
+ templates/_package.json wrote to package.json
+ templates/craft/config/_db.php wrote to craft/config/db.php
+ templates/craft/config/_general.php wrote to craft/config/general.php
+ templates/scripts/_pull-db-from-prod.sh wrote to scripts/pull-db-from-prod.sh
+ templates/scripts/_push-dev-to-git.sh wrote to scripts/push-dev-to-git.sh
+ templates/scripts/_push-dev-to-prod.sh wrote to scripts/push-dev-to-prod.sh
> Copying boilerplate files
+ templates/_csslintrc copied to .csslintrc
+ templates/_gitignore copied to .gitignore
+ templates/_jshintrc copied to .jshintrc
+ templates/_Gruntfile.js copied to Gruntfile.js
> Copying boilerplate directories
+ templates/craft/templates copied to craft/templates
+ templates/css_src copied to css_src
+ templates/js_src copied to js_src
+ templates/json_src copied to json_src
+ templates/img_src copied to img_src
+ templates/fontello_src copied to fontello_src
> Copying boilerplate directories
+ templates/advanced_craft_install/craft/templates copied to craft/templates
> Mysql database restore
> Cloning base Craft plugins
+ Minify plugin installed
Cloning into 'craft/plugins/minify'...
+ Cookies plugin installed
Cloning into 'craft/plugins/cookies'...
+ Path Tools plugin installed
Cloning into 'craft/plugins/pathtools'...
> Sync to file system
create bower.json
create package.json
create craft/config/db.php
create craft/config/general.php
create scripts/pull-db-from-prod.sh
create scripts/push-dev-to-git.sh
create scripts/push-dev-to-prod.sh
create .csslintrc
create .gitignore
create .jshintrc
create Gruntfile.js
[ Install ]
> Creating craft/storage directory
> Setting global permissions to 755
> Setting permissions on craft/app/ to 775
> Setting permissions on craft/config/ to 775
> Setting permissions on craft/storage to 775
> Creating bare remote git repository
> Initializing local git repository
+ Minify added as submodule
+ Cookies added as submodule
+ Path Tools added as submodule
> Adding project files to git repository
> Doing initial commit to git repository
> Pushing git repository to origin master
To [email protected]:testapp.git
* [new branch] master -> master
> Bower Install
> NPM Install
[ End ]
> End install commands
+ animate.css npm install executed
> All set. Have a nice day.
vagrant@homestead:~/sites/testapp101$
If you receive an error that looks like this when doing yo craftinstall
:
[ Initializing ]
events.js:141
throw er; // Unhandled 'error' event
^
SyntaxError: Unexpected token ]
at Object.parse (native)
at /home/vagrant/webdev/craft/public/generator-craftinstall/app/index.js:86:36
at Array.forEach (native)
at module.exports.yo.generators.Base.extend.initializing (/home/vagrant/webdev/craft/public/generator-craftinstall/app/index.js:80:37)
at /home/vagrant/webdev/craft/public/generator-craftinstall/node_modules/yeoman-generator/lib/base.js:429:16
at processImmediate [as _immediateCallback] (timers.js:371:17)
...this means there is an error in your JSON file. Validate your JSON with jsonlint.com
- [Fixed] Rewrote the download system to be synchronous
- [Improved] Updated README.md
- [Fixed] Fixed an issue with multiple files being downloaded in
DOWNLOAD_FILES
thanks to @wbrowar - [Improved] Updated README.md
- [Improved] Cleaned up the documentation a good bit
- [Fixed] Removed the MYSQL_DBS from the
advanced_craft_install.json
- [Improved] Updated README.md
- [Added] Added the ability to create as many install configs as you like
- [Added] Renamed it
generator-craftinstall
(was: generator-nystudio107) - [Improved] Updated README.md
- [Added] Initial release