Make macOS SDL build portable, build script runnable locally #1393
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Resubmission of #1389 with improvements.
Now the SDL build script will not call
xcode-select
, which can have undesired effects on the user build environment, unless it is on CI (detected with the$GITHUB_ACTIONS
env var).It will also not call
cmake --install .
, which would previously replace the user's SDL installation.This second change required some minor changes to ruby's makefile. We now include the header directory from the cloned SDL source, and inform the linker correctly of the location of the SDL .dylib.
Also added the cloned SDL repository and .dylib to the .gitignore for easier development workflow.
To ensure compatibility with #1390, the
MACOS_COMPILED_SDL
flag is added so we can include the proper "SDL.h" header for compiled builds and<SDL2/SDL.h>
header for system builds.