-
Notifications
You must be signed in to change notification settings - Fork 37
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Added Bunnysplit MQ for Linux #360
Draft
chinese-soup
wants to merge
3
commits into
YaLTeR:master
Choose a base branch
from
chinese-soup:bunnysplit
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Draft
Changes from 1 commit
Commits
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Can you extract variable on the
std::chrono::milliseconds(static_cast<long long>(1000 / CVars::_bxt_bunnysplit_time_update_frequency.GetFloat()))
?There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Uhh, isn't this already answered in the OP?
And no, it doesn't restart the message queue every few seconds.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Done. Couldn't extract the whole
std::chrono::milisecond
call without doubling code, because then I wouldn't be able to add + 1 to it instatic auto last_time = //...
Should I backport it to the Windows version too?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Well I still don't understand what happens when there's no reader then? Do the messages get dropped or what happens?
Now that you extracted it I can actually see there's a + 1 there that I missed before, heh.
Sure.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Same tbh, so optimized for humans now 👍
Ah right, my bad, no idea how I didn't notice it before, lol, so yeah, you are correct in the fact that currently it keeps on retrying to do mq_send and closes and opens the message queue, every time that
WriteBunnySplit
is called (which most of the time is when _bxt_bunnysplit_time_update_frequency is hit inWriteTime
)How would do you want me to solve this? Should it just fail (close the queue) and not reopen it automatically and only reopen it when
_bxt_interprocess_reset
is manually entered in the game console?Alright, will do.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Yeah idk this stuff is complicated, let's go with the "only reopen it when _bxt_interprocess_reset" solution for now