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Save Playgrounds by default to avoid data loss #1438
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adamziel
added
[Type] Enhancement
New feature or request
[Aspect] Website
[Package][@wp-playground] Website
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May 21, 2024
Tangentially related: TreeGrid seems great for navigating a directory structure in the ui. |
43 tasks
adamziel
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Website: Default to OPFS storage
Save Playgrounds by default to avoid data loss
Sep 11, 2024
brandonpayton
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that referenced
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Sep 27, 2024
… WebApp Redesign (#1731) ## Description Implements a large part of the [website redesign](#1561): ![CleanShot 2024-09-14 at 10 24 57@2x](https://github.com/user-attachments/assets/f245c7ac-cb8c-4e5a-b90a-b4aeff802e7b) High-level changes shipped in this PR: * Multiple Playgrounds. Every temporary Playground can be saved either in the browser storage (OPFS) or in a local directory (Chrome desktop only for now). * New Playground settings options: Name name, language, multisite * URL as the source of truth for the application state * State management via Redux This work is a convergence of 18+ months of effort and discussions. The new UI opens relieves the users from juggling ephemeral Playgrounds and losing their work. It opens up space for long-lived site configurations and additional integrations. We could bring over all the [PR previewers and demos](https://playground.wordpress.net/demos/) right into the Playground app. Here's just a few features unblocked by this PR: * #1438 – no more losing your work by accident 🎉 * #797 – with multiple sites we can progressively build features we'll eventually propose for WordPress core: * A Playground export and import feature, pioneering the standard export format for WordPress sites. * A "Clone this Playground" feature, pioneering the [Site Transfer Protocol](https://core.trac.wordpress.org/ticket/60375). * A "Sync two Playgrounds" feature, pioneering the Site Sync Protocol * #1445 – better git support is in top 5 most highly requested features. With multiple Playgrounds, we can save your work and get rid of the "save your work before connecting GitHub or you'll lose it" and cumbersome "repo setup" forms on every interaction. Instead, we can make git operations like Pull, Commit, etc. very easy and even enable auto-syncing with a git repository. * #1025 – as we bring in more PHP plumbing into this repository, we'll replace the TypeScript parts with PHP parts to create a WordPress core-first Blueprints engine * #1056 – Site transfer protocol will unlocks seamlessly passing Playgrounds between the browser and a local development environment * #1558 – we'll integrate [the Blueprints directory] and offer single-click Playground setups, e.g. an Ecommerce store or a Slide deck editor. #718. * #539 – the recorded Blueprints would be directly editable in Playground and perhaps saved as a new Playground template * #696 – the new interaction model creates space for additional integrations. * #707 – you could create a "GitHub–synchronized" Playground * #760 – we can bootstrap one inside Playground using a Blueprint and benefit the users immediately, and then gradually work towards enabling it on WordPress.org * #768 – the new UI has space for a "new in Playground" section, similar to what Chrome Devtools do * #629 * #32 * #104 * #497 * #562 * #580 ### Remaining work - [ ] Write a release note for https://make.wordpress.org/playground/ - [x] Make sure GitHub integration is working. Looks like OAuth connection leads to 404. - [x] Fix temp site "Edit Settings" functionality to actually edit settings (forking a temp site can come in a follow-up PR) - [x] Fix style issue with overlapping site name label with narrow site info views - [x] Fix style issue with bottom "Open Site" and "WP Admin" buttons missing for mobile viewports - [x] Make sure there is a path for existing OPFS sites to continue to load - [x] Adjust E2E tests. - [x] Reflect OPFS write error in UI when saving temp site fails - [x] Find a path forward for [try-wordpress](https://github.com/WordPress/try-wordpress) to continue working after this PR - [x] Figure out why does the browser get so choppy during OPFS save. It looks as if there was a lot of synchronous work going on. Shouldn't all the effort be done by a worker a non-blocking way? - [x] Test with Safari and Firefox. Might require a local production setup as FF won't work with the Playground dev server. - [x] Fix Safari error: `Unhandled Promise Rejection: UnknownError: Invalid platform file handle` when saving a temporary Playground to OPFS. - [x] Fix to allow deleting site that fails to boot. This is possible when saving a temp site fails partway through. - [x] Fix this crash: ```ts /** * @todo: Fix OPFS site storage write timeout that happens alongside 2000 * "Cannot read properties of undefined (reading 'apply')" errors here: * I suspect the postMessage call we do to the safari worker causes it to * respond with another message and these unexpected exchange throws off * Comlink. We should make Comlink ignore those. */ // redirectTo(PlaygroundRoute.site(selectSiteBySlug(state, siteSlug))); ``` - [x] Test different scenarios manually, in particular those involving Blueprints passed via hash - [x] Ensure we have all the aria, `name=""` etc. accessibility attributes we need, see AXE tools for Chrome. - [x] Update developer documentation on the `storage` query arg (it's removed in this PR) - [x] Go through all the `TODOs` added in this PR and decide whether to solve or punt them - [x] Handle errors like "site not found in OPFS", "files missing from a local directory" - [x] Disable any `Local Filesystem` UI in browsers that don't support them. Don't just hide them, though. Provide a help text to explain why are they disabled. - [x] Reduce the naming confusion, e.g. `updateSite` in redux-store.ts vs `updateSite` in `site-storage.ts`. What would an unambiguous code pattern look like? - [x] Find a reliable and intuitive way of updating these deeply nested redux state properties. Right now we do an ad-hoc recursive merge that's slightly different for sites and clients. Which patterns used in other apps would make it intuitive? - [x] Have a single entrypoint for each logical action such as "Create a new site", "Update site", "Select site" etc. that will take care of updating the redux store, updating OPFS, and updating the URL. My ideal scenario is calling something like `updateSite(slug, newConfig)` in a React Component and being done without thinking "ughh I still need to update OPFS" or "I also have to adjust that .json file over there" - [x] Fix all the tiny design imperfections, e.g. cut-off labels in the site settings form. ### Follow up work - [ ] Mark all the related blocked issues as unblocked on the project board, e.g. #1703, #1731, and more – [see the All Tasks view](https://github.com/orgs/WordPress/projects/180/views/2?query=sort%3Aupdated-desc+is%3Aopen&filterQuery=status%3A%22Up+next%22%2C%22In+progress%22%2C%22Needs+review%22%2C%22Reviewed%22%2C%22Done%22%2CBlocked) - [ ] Update WordPress/Learn#1583 with info that the redesign is now in and we're good to record a video tutorial. - [ ] #1746 - [ ] Write a note in [What's new for developers? (October 2024)](WordPress/developer-blog-content#309) - [ ] Document the new site saving flow in `packages/docs/site/docs/main/about/build.md` cc @juanmaguitar - [ ] Update all the screenshots in the documentation cc @juanmaguitar - [ ] When the site fails to load via `.list()`, still return that site's info but make note of the error. Not showing that site on a list could greatly confuse the user ("Hey, where did my site go?"). Let's be explicit about problems. - [ ] Introduce notifications system to provide feedback about outcomes of various user actions. - [ ] Add non-minified WordPress versions to the "New site" modal. - [ ] Fix `console.js:288 TypeError: Cannot read properties of undefined (reading 'apply') at comlink.ts:314:51 at Array.reduce (<anonymous>) at callback (comlink.ts:314:29)` – it seems to happen at trunk, too. - [ ] Attribute log messages to the site that triggered them. - [ ] Take note of any interactions that we find frustrating or confusing. We can perhaps adjust them in a follow-up PR, but let's make sure we notice and document them here. - [ ] Solidify the functional tooling for transforming between `URL`, `runtimeConfiguration`, `Blueprint`, and `site settings form state` for both OPFS sites and in-memory sites. Let's see if we can make it reusable in Playground CLI. - [ ] Speed up OPFS interactions, saving a site can take quite a while. - [ ] A mobile-friendly modal architecture that doesn't stack modals, allows dismissing, and understands some modals (e.g. fatal error report) might have priority over other modals (e.g. connect to GitHub). Discuss whether modals should be declared at the top level, like here, or contextual to where the "Show modal" button is rendered. - [ ] Discuss the need to support strong, masked passwords over a simple password that's just `"password"`. - [ ] Duplicate site feature implemented as "Export site + import site" with the new core-first PHP tools from adamziel/wxr-normalize#1 and https://github.com/adamziel/site-transfer-protocol - [x] Retain temporary sites between site changes. Don't just trash their iframe and state when the user switches to another site. Closes #1719 cc @brandonpayton --------- Co-authored-by: Brandon Payton <[email protected]> Co-authored-by: Bero <[email protected]> Co-authored-by: Bart Kalisz <[email protected]>
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playground.wordpress.net could default to saving data in OPFS instead of MEMFS to avoid losing progress on page refresh.
Refreshing the page would go back to the last ephemeral site – they could be keyed by some boot parameters like WordPress version. Not necessarily by a starter Blueprint because the Query API -> starter Blueprint conversion will evolve over time.
Explicitly running a new Blueprint would create a new site in OPFS, e.g. /ephemeral-2.
We'd need a UI list of ephemeral sites with date created, wp/php version, last used date. We could also use it for a list of "recently opened" Native FS directory handles from IndexedDB. Here's a low-effort mockup – Playground could have a sidebar similar to the site editor, and then it could also use it for the Blueprints builder, file browser, PR loader, etc:
There would be a Query API param to open a specific ephemeral site. Blueprints would be ignored in context of this already created site – a user would see a modal explaining why the Blueprint cannot be run. On acceptance, we'd reset the URL fragment. This would enable GitHub auth etc without losing progress. Also, swapping PHP version, enabling features, etc.
This would be a „Playground web app” feature. Any embedded
remote.html
frame would remain ephemeral.The text was updated successfully, but these errors were encountered: