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Archive of one of my university's group projects. We are to extend on an existing project by a past student. They have modeled a portion of my university's campus and we are to add an "access" point to our own project within it. Once "accessed" our portion of code will run. We have decided on a simple game where the player needs to collect a gol…

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ICT207

Archive of one of my university's group projects. We are to extend on an existing project by a past student. They have modeled a portion of my university's campus and we are to add an "access" point to our own project within it. Once "accessed" our portion of code will run. We have decided on a simple game where the player needs to collect a golden key to escape back to the university campus. The key is, however, hidden behind locked rooms. To access these rooms, they player will need to combat zombies to gain silver keys. Zombies touching the player will cause the player to lose health. Upon reaching 0 health, they player loses and restarts. Each room the player opens with a silver key will increase the maximum amount of zombies in the game.

Game controls differ in the actual game section of the program: WASD for movement Mouse for the direction you face Space for jumping Left mouse click for attacking with your pipe once you find it

Goal: Find the golden key and rush to the golden door keeping you in with the zombies. Get out of the toilet by pressing 'E' on the door with a pipe barricading it. Zombies will drop silver keys once defeated and those keys are used to unlock doors. Additional zombies are spawned when a door is unlocked.

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Archive of one of my university's group projects. We are to extend on an existing project by a past student. They have modeled a portion of my university's campus and we are to add an "access" point to our own project within it. Once "accessed" our portion of code will run. We have decided on a simple game where the player needs to collect a gol…

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